Choose your combat style
Choose more damage, stronger protection or a balanced approach for each character, in manual combat and automatic hunts.
A 2D action RPG · In development · v0.91.8
A survivor wakes in the same room, in the same house. Outside, a forest has replaced the street. Between its trees, unfamiliar creatures move. The search for a way home begins with a door.
Desktop and mobile · Account required · No PvP
Game language: English
Rendered by the game engine
How it plays
WASD or the on-screen stick. The door is south. Ena is by the fire, and the first creature is on the road east.
Ena offers one of nine vocations from the start. Or stay a Survivor and decide later, keeping everything you earned.
Prepare your build, track a goal and hunt alone or with up to three characters from your account. Away hunts keep progressing: 24 hours at full rate, then 48 hours at 25%. Return to see your gains and your next step.
Bestiary · 54 creatures
Choose how you fight
Physical pressure and endurance on the front line. Heavy weapons, shields and the resolve to hold ground while everything else falls apart.
Distance, precision and a companion. Bows and quivers, sharp shots and the discipline to keep moving.
Control and magical area damage. Elemental spells shape the battlefield before the enemy reaches you.
The dead, souls and the conversion of creatures. Undead summons fight beside you, and four bonds deepen what they become.
Mace strikes build Conviction, a combat resource from 0 to 5. Spend it on protection, recovery or judgement.
Twin blades, combos built from clean hits, poison and finishers. Lower defense, so get in, wound, and get out.
Thorns at range in human form, then a temporary beast form for close combat. Roots, recovery and control.
A physical ranged fighter with flintlock pistols, mechanical rifles and a deployable sentry. Explosives clear groups; field repairs and reinforced plating keep the workshop's work alive.
Combat reagents, temporary mixtures, bombs and controlled mutation. Its own class resources, never your potion stock.
Stay unchosen. Explore, do services for the residents, use common equipment and basic training. A vocation can still be learned later, keeping everything earned.
Loot · 108 illustrated bases across nine vocations

Mace, halberd, flamberge, helm, plate, gauntlets, greaves, sabatons, shield, ring, chain and a griffin relic.

Bows, blades, hood, leathers, gloves, boots, quiver, ring, necklace and a relic for the hunt.

Staves, sceptre, circlet, robe, gloves, breeches, boots, grimoire, ring, pendant and an astrolabe relic.

Skull staff, bone dagger, trident, hood, bone armour, gloves, boots, phylactery, ring, chain and a soul lantern.

Sun mace, warhammer, sceptre, great helm, tabard plate, gauntlets, greaves, sabatons, kite shield, signet ring, sun medallion and a reliquary lantern.

Dagger, twin daggers, kukri, masked hood, strapped leathers, gloves with vials, trousers, wrapped boots, hooked dirk, serpent ring, fang pendant and an iron raven.

Amber staff, thorn staff, antler club, leaf circlet, bark mantle, leaf gloves, woven breeches, fur boots, dryad idol, vine ring, moss pendant and an acorn relic.

One-handed flintlock pistols, two-handed mechanical rifles and offhand toolkits. Protective workwear, gloves, boots and workshop accessories complete the loadout.

Flask pistol, reagent rifle, catalyst rod, goggled cap, vial coat, gloves, pocketed trousers, buckled boots, catalyst, sigil ring, vial pendant and an alembic relic.
Notes from an unfamiliar world

Oct 15, 2026 · Update · v0.91.2
Choose more damage, stronger protection or a balanced approach for each character, in manual combat and automatic hunts.
White normal hits, gold criticals and red incoming damage make each exchange easier to read on desktop and phone.
Ranking improvements are now live.
Known lands · Terras conhecidas

The first voices still remember their names.

Salt caravans once crossed these roads. Now only echoes pass.

Under the ash, doorless towers cast very straight shadows.

If you hear a bell among the trees, do not answer with your name.

The sea withdrew. Beneath the salt, a city keeps breathing.

The dead here give back every footprint you leave.

The mountain works day and night. Nobody knows for whom.

Under the ice there are windows. Thousands of them.

Distances shift. Maps disagree. Your steps arrive before you do.
Guardians
O Rei dos Espinhos · Whispering Woods
O Sineiro Sem Rosto · Forest of Bells
A Viúva de Sal · Widow's Salt Flats
O Sem-Nome · Widow's Salt Flats
A Fome Branca · Crown of Winter
O Vigia Imemorial · The World Wound
The door is open
Sign up with an email and the name of your first character. Confirm the email, open the game, walk out of the house. Ena will be by the fire.
Free to play · Optional rubies and Premium
