Journal

Every version, every note, in order.

Release notes, stories from the world and practical field guides. Reviewed entries are published one day at a time.

Oct 13, 2026v0.88.0

The Salt Below

Follow a lighthouse signal into a new Salt Flats cavern: two linked story missions, three floodgates, the Brine Keeper and exclusive treasures.

Oct 13, 2026v0.89.0

The lights we carry

Choose how to cross the Salt cavern, rescue its last mechanic and work toward a specific accessory with each victory.

Oct 13, 2026v0.89.1

The floodgate works

Dark limestone, blue brine and working brass mechanisms give the Salt cavern its own visual identity.

Oct 13, 2026v0.90.0

A world with its own character

Regional trees, textured ground and new town buildings bring more of each landscape's character into the places you explore.

Oct 12, 2026v0.85.9

Ruins with a sense of place

Reed banks, paired arcades and quarry courts give the three frontier hunts distinct ground plans.

Oct 12, 2026v0.87.0

Towns with streets of their own

Ten distinct town plans replace the repeated two-house layout, with connected streets, plazas and forty accessible buildings.

Oct 12, 2026v0.87.1

More ground to hunt

663 additional monster homes fill connected gaps across all nine regions and six frontier hunts.