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Loot after an away hunt

Uncollected drops stay on the ground when an away hunt cannot fit them into your bags.

Away calculations could remove equipment that failed to enter a full backpack, whether hunting alone or with your party. These drops now remain on the ground for collection. The same applies when jewel or potion storage is full.

A completed solo dungeon or Rift now waits for your next action instead of consuming the remaining away interval and aging its uncollected loot. Free up space before collecting the items and leaving or repeating the instance. Existing loot filters, recycling rules and ground-drop lifetimes outside instances still apply.

This fixes collection during the away calculation. It does not recover drops already lost or add ground-loot persistence after closing the game.