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A route to follow

A 1,000-stage idle campaign with personal chapter rewards, shared party routes and clearer creature-level areas.

Open Journal, choose Campaign and select Follow & hunt to begin. The route contains 1,000 ordered hunting stages across 100 chapters. These are progression objectives, not 1,000 separate story quests. Existing characters keep their progress and choose whether to join; free hunting and side quests remain available.

Eligible kills advance your current stage. XP and gold settle automatically, while chapter milestones grant class-compatible equipment. If your backpack is full, equipment waits to be collected instead of disappearing. Auto equipment keeps its existing safeguards and preserves replaced pieces.

A party follows the earliest unfinished campaign route among its participating members. Every character keeps personal progress and rewards. Campaign guidance also participates in away settlement, under the existing offline-time limits and safety-return rules. Your return screen links directly to the next campaign objective.

Ordinary creatures now use fixed local level bands of at most five levels, based on their place in the world rather than your character's level. Buffered approaches separate named high-level areas, and the region label shows the local range. Authored bosses keep their own levels.

The existing skill training elixirs remain usable after talent training is complete. This update adds no paid packs or new boost grades. Completing the campaign leaves free hunting and the existing endgame activities available; a new post-campaign system is still being developed.