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Room for the party's loot

A party can now use available stash space when collecting equipment from a completed dungeon or Rift room.

A cleared room could keep a party at its stairs when backpacks were full, even if a suitable member had space in storage. Completed-room collection now uses that member's stash when their normal pickup path cannot accept the equipment, matching the existing solo fallback.

Loot still follows the party's distribution setting, class restrictions and ignore filters. Only living, eligible members can receive it. Normal pickup and recycling remain the first choice; the stash is limited to 120 items.

If no eligible member has space, the remaining equipment stays in the room and the transition waits. Free space and retry to climb, repeat or return. Items already collected are not duplicated.

This correction applies to collection from completed rooms. It does not add automatic stash pickup during ordinary world combat or change background Rift continuation, XP, prices or rewards.