Places along the road
Eight hunting districts gain connected paths, courts and regional terrain, extending the Salt ruins revision across the continuous world.
Routes around existing landmarks now give the Grove, Amber Vale, Ashlands, Forest of Bells, Bog, Furnace Dominion, Winter's Crown and World's Wound more distinct places to explore and fight. Main paths connect to side circuits, with room for the three-character party to move together.
These are bounded districts inside the existing continuous world. Cities, boss arenas, exploration landmarks, chests and monster spawn positions stay in place. The Salt ruins introduced in 0.84.5 remain intact, and no loading gate separates the new routes.
Terrain changes keep local recovery for characters saved on newly blocked ground. Character levels, equipment, campaign progress, XP rewards, drops, Premium and away-hunt rules are unchanged. Active routes can differ with geography; away progress remains an estimate rather than a replay of each step.
This update improves the layout around regional landmarks. It does not redesign every wilderness tile or finish the broader progression, guild-objective and market work.