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The Engineer joins the hunt

Firearms, grenades and a sentry replace the Riftwalker, alongside automatic recovery from interrupted party synchronization.

The Engineer is a physical ranged vocation with pistols, rifles and an offhand toolkit. Armor-piercing shot, Fragmentation grenade, Field repair, Sentry turret, Reinforced plating and Mortar barrage offer six choices for your four equipped skill slots. Ballistics, Machinery and Fire control talents follow the abilities you choose.

The sentry holds a position and fires at eligible targets within range and line of sight. Grenades and mortar shells provide area attacks, while repair and plating support longer hunts. Manual combat, automatic hunting and away progress use the new vocation.

Existing Riftwalkers become Engineers without deleting their characters or equipment. Their skill ranks and shortcuts are retained, and their strongest earned offensive training carries into ranged training. Existing pending campaign rewards keep their original contents.

Interrupted party formation now recovers automatically when your connection returns. Switching between active party portraits is more responsive. If another device has a different saved journey, choose the correct copy before continuing.