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Six spells in motion

Equip six spells, choose assisted spell rotation during manual combat, and reduce background drawing on phones.

Equip six of your vocation's seven spells in the Grimoire. Desktop shortcuts are Q, E, 1, 2, 3 and 4. Your previous four assignments remain in order, with two unused alternatives added to the new slots. Learned ranks and saved points stay yours.

The Spells button beside your combat controls enables optional spell rotation while you attack a selected enemy. You still control movement and target selection. Turn it off whenever you want to choose every cast yourself. Stopping your basic attack also stops assisted spellcasting.

Auto and assisted rotation space successful spell casts apart, respect individual cooldowns and range, and prioritize useful recovery. They keep mana available for equipped recovery instead of exhausting it on every available attack. Movement abilities remain under your control during manual combat. Direct spell buttons and basic attacks remain independent.

Phone Battery mode now targets 30 updates per second while preserving elapsed combat time. Smooth mode remains available at 60. Menus reduce background drawing, and hidden phone minimaps no longer redraw. The map button still opens the full Atlas with your position. World rendering also does less work for creatures and objects outside the view.

These changes reduce continuous processing without reducing the map or artwork. Actual battery life and temperature depend on the phone and its settings; physical-device measurements are still needed.